Gamescom 2025 is upon us, showcasing a smorgasbord of new games for us to get hyped for. One of the most exciting games to come out of the show for space fans is Lunar Strike, a 2026 sci-fi narrative adventure game about preserving humanity’s legacy on the moon before it’s destroyed by an impending catastrophe.
Revealed during the Future Games Show showcase at Gamescom, Lunar Strike is the debut offering from Cognition Europe, an independent studio with huge ties to real-world conservation efforts. Lunar Strike is set in the year 2119, but unlike most sci-fi games, it’s grounded in “hard science,” having been developed in collaboration with space researchers, to offer a realistic and scientifically accurate version of the moon.
We had the chance to sit down with Brian Pope, creative director at Cognition Europe, to grill him about Lunar Strike’s realistic approach and the importance of preserving humanity’s spacefaring history.
Brian Pope
Brian Pope is a writer, director, entrepreneur and philanthropist, In 2015, he founded The Arc/k Project, a non-profit organization designed to help preserve
Preserving our spacefaring heritage
“Lunar Strike is a game that was inspired by the concept of safeguarding heritage,” explains Pope. This third-person sci-fi narrative adventure and exploration game will see players take on the role of a rookie lunar archivist, having a rough first day on the job as humanity’s last remaining lunar colony faces an “impending, catastrophic threat from the heavens.”
The developers are being very coy about what that threat is, but eagle-eyed viewers in the trailer will have spotted an ominous object floating in orbit… an object that looks suspiciously like the comet 67P/Churyumov-Gerasimenko.
The focus on preserving our spacefaring history is a subject near and dear to Pope’s heart. A former visual effects artist himself, Pope is also an entrepreneur and philanthropist who founded The Arc/k Project in 2015 — a nonprofit organization whose mission is “the digital conservation and protection of humanity’s collective culture and history.”
“Generally speaking, if a piece of space technology is successful, it’s not coming back,” remarks Pope. “So, we end up with this gap in history and this gap in the technological and physical expression of what is such an important journey.”
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